NASA meets World of Warcraft

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innovation, nasa, virtualworlds 3 Comments »

I guess I should come right out and admit it. I play online games. Alot. They are fun, challenging, and wonderfully social. As an information architect, however, they also intrigue me as amazing and fun tools for learning and displaying information.

NASA is currently accepting proposals for the development of a Massively Multiplayer Online (MMO) learning game. An MMO is a video game where hundreds or thousands of people simultaneously “play” by interacting for cooperation and/or competition in a rich, immersive virtual environment. Using this technology NASA can create a scientifically accurate world for “hands-on” experience in fields from microgravity to chemical engineering. Developing skills along they way such as strategic thinking, problem solving, plan formulation and execution, team-building and cooperation, and adaptation to rapid change.

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